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The Extension/Preferences classes are where we will focus for future extension convenience API, so developers should be encouraged to use them as entry points. Adjust the existing templates to do that. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2838>
56 lines
1.7 KiB
JavaScript
56 lines
1.7 KiB
JavaScript
/* extension.js
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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import GObject from 'gi://GObject';
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import St from 'gi://St';
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import {Extension, gettext as _} from 'resource:///org/gnome/shell/extensions/extension.js';
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const Main = imports.ui.main;
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const PanelMenu = imports.ui.panelMenu;
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const PopupMenu = imports.ui.popupMenu;
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const Indicator = GObject.registerClass(
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class Indicator extends PanelMenu.Button {
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_init() {
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super._init(0.0, _('My Shiny Indicator'));
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this.add_child(new St.Icon({
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icon_name: 'face-smile-symbolic',
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style_class: 'system-status-icon',
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}));
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let item = new PopupMenu.PopupMenuItem(_('Show Notification'));
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item.connect('activate', () => {
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Main.notify(_('Whatʼs up, folks?'));
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});
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this.menu.addMenuItem(item);
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}
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});
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export default class IndicatorExampleExtension extends Extension {
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enable() {
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this._indicator = new Indicator();
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Main.panel.addToStatusArea(this.uuid, this._indicator);
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}
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disable() {
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this._indicator.destroy();
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this._indicator = null;
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}
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}
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