mirror of
https://github.com/edu4rdshl/gnome-shell.git
synced 2026-07-17 23:24:51 +00:00
cleanup: Remove some unhelpful unused variables in destructuring
We aren't using them, and they don't add much in terms of clarity, so drop them to fix a couple of eslint errors. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
This commit is contained in:
parent
2f97a1a55d
commit
11b116cb9d
28 changed files with 68 additions and 72 deletions
|
|
@ -518,7 +518,7 @@ var LoginDialog = GObject.registerClass({
|
|||
_getBannerAllocation(dialogBox) {
|
||||
let actorBox = new Clutter.ActorBox();
|
||||
|
||||
let [minWidth, minHeight, natWidth, natHeight] = this._bannerView.get_preferred_size();
|
||||
let [, , natWidth, natHeight] = this._bannerView.get_preferred_size();
|
||||
let centerX = dialogBox.x1 + (dialogBox.x2 - dialogBox.x1) / 2;
|
||||
|
||||
actorBox.x1 = Math.floor(centerX - natWidth / 2);
|
||||
|
|
@ -532,7 +532,7 @@ var LoginDialog = GObject.registerClass({
|
|||
_getLogoBinAllocation(dialogBox) {
|
||||
let actorBox = new Clutter.ActorBox();
|
||||
|
||||
let [minWidth, minHeight, natWidth, natHeight] = this._logoBin.get_preferred_size();
|
||||
let [, , natWidth, natHeight] = this._logoBin.get_preferred_size();
|
||||
let centerX = dialogBox.x1 + (dialogBox.x2 - dialogBox.x1) / 2;
|
||||
|
||||
actorBox.x1 = Math.floor(centerX - natWidth / 2);
|
||||
|
|
@ -546,7 +546,7 @@ var LoginDialog = GObject.registerClass({
|
|||
_getCenterActorAllocation(dialogBox, actor) {
|
||||
let actorBox = new Clutter.ActorBox();
|
||||
|
||||
let [minWidth, minHeight, natWidth, natHeight] = actor.get_preferred_size();
|
||||
let [, , natWidth, natHeight] = actor.get_preferred_size();
|
||||
let centerX = dialogBox.x1 + (dialogBox.x2 - dialogBox.x1) / 2;
|
||||
let centerY = dialogBox.y1 + (dialogBox.y2 - dialogBox.y1) / 2;
|
||||
|
||||
|
|
@ -648,7 +648,7 @@ var LoginDialog = GObject.registerClass({
|
|||
|
||||
// figure out how tall it would like to be and try to accommodate
|
||||
// but don't let it get too close to the logo
|
||||
let [wideMinHeight, wideBannerHeight] = this._bannerView.get_preferred_height(wideBannerWidth);
|
||||
let [, wideBannerHeight] = this._bannerView.get_preferred_height(wideBannerWidth);
|
||||
|
||||
let maxWideHeight = dialogHeight - 3 * logoHeight;
|
||||
wideBannerHeight = Math.min(maxWideHeight, wideBannerHeight);
|
||||
|
|
|
|||
|
|
@ -45,7 +45,7 @@ function fadeInActor(actor) {
|
|||
|
||||
let hold = new Batch.Hold();
|
||||
actor.show();
|
||||
let [minHeight, naturalHeight] = actor.get_preferred_height(-1);
|
||||
let [, naturalHeight] = actor.get_preferred_height(-1);
|
||||
|
||||
actor.opacity = 0;
|
||||
actor.set_height(0);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue